Windframe Coming soon

One-thumb physics builder

The higher you build, the harder the wind blows.

A one-thumb building game about structure, weight, and wind. Choose a floor — heavy concrete, warm wood, or fragile glass — aim it with a drag, and drop it. Every floor you add raises the tower's centre of gravity, and every metre of height feeds the gusts that make it sway.

Coming soon to the App Store

iPhone · One to three minutes a round · One hand, portrait

Windframe at sunset: an eight-floor tower of wood and glass standing 24 metres tall, a flag streaming from the roof.

Weight and wind

Real physics decide everything. No timers, no luck.

Weight, friction and wind. Watch the flag on the roof — when it streams flat, hold your breath: the whole structure leans, creaks past its balance point, and, if you built well, swings back.

An early tower of four floors on a clear morning, the material cards for concrete, wood and glass at the bottom of the screen.

Collapse

Sloppy placement doesn't fail at once. It accumulates.

Quietly, until one gust finds it. Perfect placements chain into streaks, so the tower you build carefully is the one that survives the night.

A collapsed tower scattered across the platform, with a new best of 42 metres.

The sky keeps score

Ground level is a clear morning. Past 40 metres the stars come out.

At 20 metres you build into the sunset. The sky is the scoreboard: you can tell how high you are without reading a number.

A sixteen-floor tower at 48 metres, built into a deep blue starry night sky.

What you get, and what you don’t

No ads

None.

No in-app purchases

Nothing to buy.

No account

Fully offline, no tracking.

Made in Seoul

By one developer.

How high can you build when the wind wants it down?

Coming soon to the App Store