Chains
Chain merges multiply your score.
When a merge drops a new fruit straight into its twin, that second merge is a chain — and it pays a multiple of the normal score. Setting up cascades beats merging greedily.
The line
Everything you drop stays.
Real physics — every fruit rolls, settles and nudges the pile. Nothing disappears on its own, so the jar only ever gets fuller. Let the pile cross the dashed line and settle there, and the run ends.
Your best
No timer. No pressure. Just the next run.
One thumb, and your run is saved if you get interrupted. Undo, bomb and one more life after a game over are three items you only use if you want to, each recharged by watching an ad.
Leaderboard
See where you stand, if you want to.
An optional Game Center leaderboard, for when you want to know how your jar compares. Decline it and nothing about the game changes.
What you get, and what you don’t
No forced ads
No banners, no interstitials. Ads appear only when you tap to watch one.
No sign-up
No account, no profile, nothing to register.
Plays offline
The leaderboard and the item ads are the only optional extras.
Biggest fruit bonus
Two of the biggest fruit touch and cancel out for a jackpot.